Some new animation stuff is on it's way!
February 26, 2010
February 12, 2010
February 7, 2010
AutoRig
I've been wanting to learn mel for a while, and figured that learning it while creating an autorig setup would be interesting and challenging enough. Turns out, it's as hard as I thought, but it's soooo much fun!
For some reason it feels like scripting is right for me. It feels like i'm using my full brain power and having lots of fun doing so. I not felt that exited and challenged about 3D in a loooong while. And even though it's just been 24 hours, I feel extremely comfortable! weird right?
So far i actually hand wrote 730 line of mel with no auto rig reference.
i've strugled here and there as i did not speak mel 24 hours ago, but averall it's going fine.
here is the UI:
i'm almost finished with the template skeleton that you use to reposition over your model,
and this is what you get when you click on the create template rig button:
Most of the spheres are not just spheres, i made attributes and other things so that it takes just a few minutes to place them correctly
as you see it's still missing the spline, hands and feet. but i needed to stop and make the UI first as they will depend on the user's selection.
once I'll be finished with that, i will move on and create the skeleton. using values from the template skeleton.
For some reason it feels like scripting is right for me. It feels like i'm using my full brain power and having lots of fun doing so. I not felt that exited and challenged about 3D in a loooong while. And even though it's just been 24 hours, I feel extremely comfortable! weird right?
So far i actually hand wrote 730 line of mel with no auto rig reference.
i've strugled here and there as i did not speak mel 24 hours ago, but averall it's going fine.
here is the UI:
i'm almost finished with the template skeleton that you use to reposition over your model,
and this is what you get when you click on the create template rig button:
Most of the spheres are not just spheres, i made attributes and other things so that it takes just a few minutes to place them correctly
as you see it's still missing the spline, hands and feet. but i needed to stop and make the UI first as they will depend on the user's selection.
once I'll be finished with that, i will move on and create the skeleton. using values from the template skeleton.
Labels:
AutoRig
February 2, 2010
It's been a while,
So i got to make up for it...
First, here is a new cool video i found online:
Second, here is my latest animation mentor assignment
And finaly, here is the lastest job i did, where I had to animate 2000 frames form the belt up in 18 hours! (an other animator took care of the facial animation)
First, here is a new cool video i found online:
Upgrade + Mobilize from Benji Thiem on Vimeo.
Second, here is my latest animation mentor assignment
And finaly, here is the lastest job i did, where I had to animate 2000 frames form the belt up in 18 hours! (an other animator took care of the facial animation)
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